Just a short update that I’ll be presenting at GDC this year! My talk will be about the design philosophy behind the Relic Ruins that I worked on for Horizon Forbidden West. The Game Developers Conference (GDC) is one of the largest annual conferences for video game development and is hosted from March 18-22 2024 in San Francisco. If you are in the area, please drop by!
More information about my talk can be found below.
![GDC 2024 logo](http://www.morphweasel.com/wp-content/uploads/2024/01/GDC24_Logo.webp)
Screenshots below from the official GDC 2024 website’s session page:
https://schedule.gdconf.com/session/relic-ruins-creating-environmental-puzzles-for-horizon-forbidden-west/899511
![Description from GDC website](http://www.morphweasel.com/wp-content/uploads/2024/01/GDC24_RelicRuin_Talk_Descr.png)
![GDC 2024 Daniel Bio](http://www.morphweasel.com/wp-content/uploads/2024/01/GDC24_Daniel_bio.png)